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Endurance Rules 2020 – Article 813, 814 & 815


The proposed Endurance Rules modifications for 2020 is presented to the National Federations (NFs) in a completely new rule book, with a new structure and revised wording.

We continue a series of articles to review all the new proposed rules, article by article.

Artilce 800 & 801:
Artilce 802 & 803:
Artilce 804 & 805:
Artilce 806 – 808:
Article 809:
Artilce 810 – 812:

Chapter III “The Course/Field of Play” consists of articles about Loops, Recovery area, Phases, Vet Gate, Course Design, Dress Code, etc.

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813.1 The Field of Play includes all areas where the Competition and related veterinary inspections take place, including the:
813.1.1 course (split into Loops and Phases, as detailed in the Competition Schedule and the plan of the course, see Articles 814, 815, and 817-820);
813.1.2 crew points (the designated areas on the course where the Crew Members may assist their Combination, as specified in the Competition Schedule, see Article 822.4.1);
813.1.3 Vet Gate (the designated area where Combinations have to stop after each Loop for Horse Inspections and mandatory rest periods, which includes the following areas):
(a) recovery area (the area after the end of each Loop where the Horses can recover before entering the Vetting Area for Horse Inspection, see Article 816);
(b) Vetting Area (the area where Horses must undergo Horse Inspections after each Loop, see Article 816.3); and
(c) hold area (the area where Horses can rest following Horse Inspections in the Vetting Area to complete the required Hold Time, see Articles 816.8 and 816.10).

813.2 Access to the Field of Play:
813.2.1 Access to the Field of Play may be restricted as set out in these Endurance Rules, the FEI Veterinary Regulations, other applicable FEI Rules and Regulations, the Competition Schedule, or as announced by the Ground Jury.
813.2.2 Subject to Articles 816.4 (further restrictions for the Vetting Area) and 813.2.1, the maximum number of Crew Members allowed on the Field of Play is four per Horse.

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The maximum number of Crew Members allowed on the Field of Play is 5 4 per Horse.

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813.3 Required identification on the Field of Play:
813.3.1 At all times on the Field of Play, the Athlete and Horse in a Combination, and the Crew Members assisting that Combination, must be identified with the same number which must be clearly visible from a distance.
813.3.2 Any person entering the Vetting Area must be clearly and officially identified by the OC (e.g. with a bib). Such person must wear the official identification at all times in the Vetting Area. Any person accompanying a Horse in the Vetting Area must wear the number that corresponds to that Horse.
813.3.3 At Championships, Chefs d’Equipe, and Team Veterinarians must be clearly identified by the OC (e.g. with a bib). The Chefs d’Equipe and Team Veterinarians must wear the official identification at all times on the Field of Play.
813.3.4 If a person fails to wear the required identification on the Field of Play, he may be removed from the Field of Play, in addition to any other applicable sanctions. If a person assists an Athlete and/or Horse without wearing proper identification or the correct corresponding number, such assistance will be considered prohibited assistance under Article 822.5.

813.4 Classes of Combinations: The OC may distinguish different classes of Combinations on the Field of Play in a clear, visible and consistent manner, such as by using coloured bibs, arm bands, wrist bands, ribbons or a designated series of numbers.

813.5 Horses must remain in clear view: At all times on the Field of Play, Horses must be capable of being clearly observed by FEI Veterinary Officials, Ground Jury and/or Stewards. No screens, equipment or barrier of any kind (including a human barrier) may be used to obscure any part of the Horse and/or prevent such observation. Horses may not be put in lorries or trailers to prevent observation. Failure to comply with this Article may result in Disqualification and/or an Endurance Yellow Warning Card.

813.6 Removal from the Field of Play: If a Horse is removed from the Field of Play without following the proper procedures (including as set out in Article 810), the penalties in Article 864 will apply.

814. LOOPS

814.1 The total length of the course must be divided into a number of sections (Loops).

814.2 Loop time is calculated from the time the Combination crosses the start line of a Loop until it reaches the end line of that Loop. Loop time does not include any recovery time or time spent in the Vetting Area.

814.3 Loop speed is the average speed of the Combination over a Loop, calculated by dividing the length of the Loop by the time taken by the Combination to complete the Loop.

814.4 Requirements for Loops:
814.4.1 Subject to this Article 814.4 and Article 818.3, the OC will determine the length of each Loop of the Competition, and must advise the President of the Ground Jury, President of the Veterinary Commission and Foreign Veterinary Delegate of the number of Loops and the length of each Loop.
814.4.2 The length of each Loop may vary (i.e. Loops do not have to be of an equal length). Each Loop must be a minimum of 20 km and a maximum of 40 km in length.
814.4.3 A Competition may be spread over one or more days, but each day of a Competition must be divided into at least three Loops.
814.4.4 Subject to Article 814.4.3, each Competition must have the following minimum number of Loops, depending on the total length of the course for that Competition:

814.4.5 Loops must not be specially designed or constructed for speeds that increase the risk of injury for the Horses. The Course Designer or Technical Delegate will make the final decision on this issue.
814.4.6 The more demanding part(s) of the course should be earlier in the ride.
814.4.7 The OC must ensure that there is access to water for the Horses on the course at least every 10 km.

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The new rules set the Minimum number of Loops and introduce a definition of Recovery Area, as well as a differences between Loop and Phase.

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A Phase (or Phase time) includes the Combination’s Loop time plus the Horse’s recovery time after that Loop (see Article 816), except that the final Phase does not include any recovery time after the final Loop.